Byte Engine Docs
View on docs.rs

audio

Generated Rust API reference for byte_engine.

byte_engine / audio


Module audio

Audio playback, synthesis, and spatial emitter support.

Headed applications normally install audio_system::DefaultAudioSystem through crate::application::graphics::setup_default_audio. Implement generator::Generator for procedural or streamed audio, or synthesizer::Synthesizer when producing samples from a synthesizer model. Build an graph::AudioGraph and publish it through the default world's audio graph factory when playback starts from a baked PCM resource. emitter::Emitter connects generated sound to a position in the game world.

Quick Reference

ItemKindDescription
graphmodInline-authored audio processing graphs.
AudioSamplePoolConfigstruct
DEFAULT_AUDIO_SAMPLE_POOL_BYTE_BUDGETconst

Modules

  • graph — Inline-authored audio processing graphs.

Structs

AudioSamplePoolConfig

struct AudioSamplePoolConfig {
    // [REDACTED: Private Fields]
}

Defined in crates/byte-engine/src/audio/sample_loader/sample_pool.rs:34-36

The AudioSamplePoolConfig struct sets the decoded PCM memory available to the global audio sample pool.

Implementations

  • const fn new(byte_budget: NonZeroUsize) -> Self

    Creates a strict byte budget for decoded audio samples.

  • const fn byte_budget(self) -> usize

    Returns the maximum decoded PCM bytes available to the sample pool.

Trait Implementations

impl ArchivePointee for AudioSamplePoolConfig
  • type ArchivedMetadata = ()
  • fn pointer_metadata(_: &<T as ArchivePointee>::ArchivedMetadata) -> <T as Pointee>::Metadata
impl<ST> CastableFrom for AudioSamplePoolConfig
impl Clone for AudioSamplePoolConfig
impl Copy for AudioSamplePoolConfig
impl Debug for AudioSamplePoolConfig
  • fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result
impl Default for AudioSamplePoolConfig
  • fn default() -> Self
impl Downcast for AudioSamplePoolConfig
  • fn into_any(self: Box<T>) -> Box<dyn Any>
  • fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
  • fn as_any(&self) -> &dyn Any
  • fn as_any_mut(&mut self) -> &mut dyn Any
impl DowncastSend for AudioSamplePoolConfig
  • fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>
impl DowncastSync for AudioSamplePoolConfig
  • fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>
impl Eq for AudioSamplePoolConfig
impl<K> Equivalent for AudioSamplePoolConfig
  • fn equivalent(&self, key: &K) -> bool
impl Instrument for AudioSamplePoolConfig
impl LayoutRaw for AudioSamplePoolConfig
  • fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
impl<T, N1> Niching for AudioSamplePoolConfig
  • unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
  • fn resolve_niched(out: Place<NichedOption<T, N1>>)
impl PartialEq for AudioSamplePoolConfig
impl Pointable for AudioSamplePoolConfig
  • const ALIGN: usize
  • type Init = T
  • unsafe fn init(init: <T as Pointable>::Init) -> usize
  • unsafe fn deref<'a>(ptr: usize) -> &'a T
  • unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
  • unsafe fn drop(ptr: usize)
impl Pointee for AudioSamplePoolConfig
  • type Metadata = ()
impl Read for AudioSamplePoolConfig
impl<R> ReadPrimitive for AudioSamplePoolConfig
impl StructuralPartialEq for AudioSamplePoolConfig
impl WithSubscriber for AudioSamplePoolConfig

Constants

DEFAULT_AUDIO_SAMPLE_POOL_BYTE_BUDGET

const DEFAULT_AUDIO_SAMPLE_POOL_BYTE_BUDGET: usize = 67_108_864usize;

Defined in crates/byte-engine/src/audio/sample_loader/sample_pool.rs:29

The decoded PCM byte budget used by the default audio setup.

On this page